At Otherworld, I played a key role in enhancing the immersive experience of The Watcher, one of the interactive rooms in the space. My task focused on integrating newly added LED elements into a preexisting puzzle within the room.
I was responsible for mapping the LEDs to align with the room's design and puzzle mechanics, ensuring that the new feature seamlessly blended with the existing system. This involved careful programming, testing, and collaboration to enhance both the visual appeal and the functionality of the puzzle.
This project highlights my ability to integrate cutting-edge technology into interactive installations, enhancing the user experience while maintaining the artistic integrity of the environment.